New art for the game (and also new problem)
I've been decided that I want to change the look of my game recently and today is the day. I managed to find a good looking colour palette and made a new tile set for it.
Do you like it?
As you can see, I'm going with simple tile this time, there is no position specific tile this time and it makes my work so much easier. But, I forgot that each level has a tiny offset and now the new tile set just does not fit! D: Luckily I still have the sketches of the levels so it won't be too much of a hassle. In a positive way, I can actually manage the level better because I created those levels separately before that, which I thought It was better in the first place. But as the number of levels increases, it actually really hard to manage because I need to refer the levels back and forth multiple time in order to make sure the player is able to pass a level and is not blocked by a tile. Now, I don't need to because the map is created in one piece. I think that's all for this time, see you soon.
JumpFormer
Jump King inspired platformer but you keep jumping
Status | Released |
Author | kalvin_chen2001 |
Genre | Platformer |
Tags | 2D, godot-engine, jumping, Minimalist, Short |
More posts
- Game released!!Aug 30, 2021
- Almost done!Aug 29, 2021
- Cutscenes are done!Aug 26, 2021
- Animation added!Aug 23, 2021
- Added a bunch of stuffAug 22, 2021
- New demo releasedAug 18, 2021
- New mechanic addedAug 17, 2021
- Level design done!Aug 16, 2021
- Protoype releasedAug 15, 2021
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