Level design done!


Finally, I managed to design all the levels for this game with some extras traps I mentioned earlier. 

Still working hard on creating those levels in game engine.

Now, the game has more variety of challenges other than not falling down and lose all your progress.  I also reworked the level transition.  You are now more able to manage your position whenever you want to pass a level and will guaranteed not to fall down.  (Maybe?)  Anyway, I plan to release a new demo soon, so stay tune!

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